O. Liam Wright
UX / Product Architect

2010 Resume
VCF Card

PROFESSIONAL EXPERIENCE
Results-oriented creative professional with extensive experience designing, developing and executing interactive products that impact the visibility, profitability and performance of diverse organizations. Specialize in planning and implementing innovative solutions to assist in the launch of new products to increase market share and raise revenue. Consistently delivered measurable contributions that enhance productivity and client satisfaction. Excels at managing multi-organizational teams and recognized as an enthusiastic team leader/member who provides superior performance under tight deadlines.

Social Media Platforms • User Experience (UX) • Creative Needs Analysis • Idea Generation • 2D/3D Creative Design • Operational Effectiveness • Start up Environment • International Projects • Work flow Management • Process Re-Engineering • Team Building and Leadership • Cross-Functional Team Management • Client Relations

PROFESSIONAL SKILLSET OCTAGRAM


PROFESSIONAL TIMELINE


BEEING, LLC • Greenwich, Connecticut • 2007-Present www.beeing.com
Startup software development company producing a product for the social media sector.
Creative Director / Product Designer
Created for investors a social platform providing users and brands a real time trans domain collaborative environment for sharing content in addition to providing an innovative way for sites to manage their content as it is shared across the web. Led all aspects of product development and beta release by coordinating three development partners in scheduling, quality assurance and budgeting.
- Directed the product development life cycle for software utilizing XMPP, erlang, ejabberd, PostgreSQL, Ruby on Rails, Sinatra, Javascript, Flash AS, HAML, AJAX, .html, .css, .sass, .erb.
- As an equity founding member supporting corporate launch, product development and daily operations. Assisted with writing business plan and presenting to potential investors. Researched marketplace to determine needs and trends.

V3 GROUP, LLC • Greenwich, Connecticut • 2006-2008 www.thev3group.com
Design and development company specializing in 3D virtual environments and event production in Second Life platform.
Principal / Creative Director
Directed all aspects of product and event design for key clients, providing strategies and concept development that ensured successful project completion. Subject-matter expert on new media and social media, advising clients on applications, marketing goals and project scope. Provided 3D design and development services, created metaverse environments and events, and supervised on-going technology maintenance. Constantly reviewed new technology developments for possible uses. Supervised 3 direct reports and as many as 12 subcontracted designers and coders per project in multiple time zones.
- Led the production of 3D environments for movies 300, Die Hard 4, Transformers and Iron Man and provided technical support for global press events with actors and other movie personnel.
- Saved thousands of dollars in transportation costs for client Steelcase by replicating its new product line in 3D for a tradeshow launch. Architects and Designers were able to fully interact with the 3D replications to fuel customer interest and sales.
- Produced a 3D interactive environment as an educational tool for client Allstate to demonstrate its processing of funds between departments for an expo.
- Spearheaded development of The Second International Technology Expo, a 3-day event with more than 60 vendors, 17 sponsors and 8 panel conferences to facilitate understanding of emerging SL technologies.

INDEPENDENT CONTRACTOR • New York, NY; Greenwich, CT; Rome, IT • 2002-2006
Freelance Interactive Designer / Consultant
Provided design, development, and consulting services to domestic and international clients to maximize their use of various web, intranet and integrated media. Partnered with clients to analyze requirements, provide low-cast utilization strategies and manage projects. Developed information architecture, graphic and interface design. Coordinated back-end teams and ensured optimal on-going operations.
- Information Architect, and User Interface and Graphic Designer for the United Nations OPPBA Secretariat Intranet.
- Selected as consultant and designer for Pope John Paul II’s foundation Centesimus Annus Pro Pontifice, successfully developing web-based business solutions, process flows and corporate communications deliverables that were recognized by the Pope.
- Designer/Developer for the Hotel Ponte Sisto’s website for the Pallottine Society.

DRAFTFCB • New York, New York • 2000-2002
Division of Interpublic Group focusing on developing integrated marketing communications for clients worldwide.
Senior Art Director – Interactive
Planned and led design projects for clients in various industries, providing thought leadership in creative ideas, interpreting client objectives and problem resolution. Directed work flow and managed the design process. Worked with cross-functional group of project managers, HTML team, marketing staff and designers to ensure each project met design goals. Monitored schedules to maintain on-time completion. Presented design concepts and solutions to clients as needed.
- Selected to manage company’s first prospective client (MetLife), initiating interactive products and providing personalized service that secured the $4 million account.
- Quickly promoted from Art Director in 6 months of employment by retaining and growing key clients. Continued as Sr. Art Director on the following accounts: Samsung, AT&T, Compaq and/or USPS.

PUBLICIS MODEM • Norwalk, Connecticut • 1999-2000
Subsidiary of Digitas providing interactive marketing services to Fortune 500 companies.
Graphic Designer
Designed 2D interactive products for Fortune 500 clients in the United States and Hong Kong. Developed visual presentations for clients from a synthesis feedback using a number of different sources. Capitalized on marketing research in creating cost specifications, sketches and concepts for both print and Internet. Supervised project teams of various sizes and worked across multiple internal departments to ensure successful project completion.
- Increased internal efficiency and communication by developing a 2D Interactive application for their Design Delivery Process, which was implemented across all offices. In use today.
- Continued as leading designer on GE and Weight Watchers.

EDUCATION
Interdisciplinary Master of Arts in International Studies and Sociology/Economics
Fordham University • Bronx, New York
Bachelor of Fine Arts in Industrial Design & AA Illustration, Concentration in Psychology
Rochester Institute of Technology • Rochester, New York



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