3D Interaction Virtual Design

As creative lead - aka Liam Kanno of Second Life - I created Silicon Island sim as a professional space for corporate clients to experience the 3D world. Along with my producer and assistant designer, we serviced corporate clients on the key elements of the virtual world in Second Life - Consulting, Sim Design & Development, and Events. Our projects have included Movie Junkets and Sim builds for 300, Iron Man, Die Hard 4 and the Transformers movies for the London marketing company Picture Production Co, as well as consulting services and builds for Allstate, SAP, Steelcase and SUN.
With my 3-person team we had developed and supported what was considered as some of the hottest events and projects in Second Life. To ensure quality and timely delivery we hired internationally team members depending upon each project in which we worked virtually. Under the V3 Group we also produced the Second Life Technology Expo. I was honored to be commissioned to design a 9/11 Memorial that I donated and dedicated to those who lost their lives.

REUTERS
"Now an accomplished Second Life builder, Wright, known in the virtual world as Liam Kanno, constructed the September 11th Memorial in Second Life, a hauntingly beautiful tribute to the 2,974 people who perished in the calamity." http://secondlife.reuters.com/stories/2007/09/11/remembering-911-in-seco...
NY TIMES
“S.L. could be also considered, to me, an immersive blog sphere, or dynamic [instant messaging tool,” typed Mr. Wright’s avatar. “And it also has the same functions of any Web site, so it, in my, view promotes community growth of some sort.” http://thecaucus.blogs.nytimes.com/2007/03/31/obama-is-first-in-their-se...
WIRED
"What we're doing," says Craig Cmehil, community evangelist at SAP, which rents office space from V3 Group, "is building a virtual office for our community to come together and communicate."
"We know that this is where a lot of the developers are hanging out," Jim Parkinson of SUN Microsystems says. "I probably had 20 offline conversations afterwards with developers. It was a really good event for us."
http://www.wired.com/techbiz/it/news/2007/04/slexpo
SMART COMPANY
"Liam says the idea for the conference came from his own early attempts to find resources in Second Life. While he said most of the effort was "organic", he obviously has the commitment necessary to take a vision and turn it into reality. It's obvious it's been tough work." http://www.smartcompany.com.au/Blog/Wiz-Nordberg/Wiz-Nordberg-070410.html
WIRELESS NEWS
"You have to treat everyone equally because you can't tell who anyone is. They could be the CEO of a big company," Odin Liam Wright (SL: Liam Kanno) told me this week. " In SL, he says, what you see is "more the psyche than the economic class or vocation or stature." http://www.newswireless.net/index.cfm/article/3329


























